%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &2076979688870881298
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 3092074377783379531}
  - component: {fileID: 1284886913308718791}
  - component: {fileID: 7841837150169133400}
  - component: {fileID: 3280843376750909586}
  - component: {fileID: 5811210244409818000}
  - component: {fileID: 1085507300097694875}
  - component: {fileID: 2572766376840025726}
  - component: {fileID: 8213395333053285225}
  - component: {fileID: 8908285060348773052}
  - component: {fileID: 6587310683195830629}
  m_Layer: 6
  m_Name: TestUnit
  m_TagString: Unit
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 18
  m_IsActive: 1
--- !u!4 &3092074377783379531
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2076979688870881298}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 1.069}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 5142912027960738922}
  - {fileID: 3230378027333185902}
  m_Father: {fileID: 0}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &1284886913308718791
MeshFilter:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2076979688870881298}
  m_Mesh: {fileID: 10208, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &7841837150169133400
MeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2076979688870881298}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 2
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 9be37de3d951e42fabb3b6a507b2d04c, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  m_AdditionalVertexStreams: {fileID: 0}
--- !u!54 &3280843376750909586
Rigidbody:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2076979688870881298}
  serializedVersion: 4
  m_Mass: 1
  m_Drag: 0
  m_AngularDrag: 0.05
  m_CenterOfMass: {x: 0, y: 0, z: 0}
  m_InertiaTensor: {x: 1, y: 1, z: 1}
  m_InertiaRotation: {x: 0, y: 0, z: 0, w: 1}
  m_IncludeLayers:
    serializedVersion: 2
    m_Bits: 0
  m_ExcludeLayers:
    serializedVersion: 2
    m_Bits: 0
  m_ImplicitCom: 1
  m_ImplicitTensor: 1
  m_UseGravity: 1
  m_IsKinematic: 0
  m_Interpolate: 0
  m_Constraints: 80
  m_CollisionDetection: 1
--- !u!195 &5811210244409818000
NavMeshAgent:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2076979688870881298}
  m_Enabled: 1
  m_AgentTypeID: 0
  m_Radius: 0.5
  m_Speed: 3.5
  m_Acceleration: 8
  avoidancePriority: 50
  m_AngularSpeed: 120
  m_StoppingDistance: 0
  m_AutoTraverseOffMeshLink: 1
  m_AutoBraking: 1
  m_AutoRepath: 1
  m_Height: 2
  m_BaseOffset: 1
  m_WalkableMask: 4294967295
  m_ObstacleAvoidanceType: 4
--- !u!136 &1085507300097694875
CapsuleCollider:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2076979688870881298}
  m_Material: {fileID: 13400000, guid: 6d59c543e7995191cbee8fab25167b46, type: 2}
  m_IncludeLayers:
    serializedVersion: 2
    m_Bits: 0
  m_ExcludeLayers:
    serializedVersion: 2
    m_Bits: 0
  m_LayerOverridePriority: 0
  m_IsTrigger: 0
  m_ProvidesContacts: 0
  m_Enabled: 1
  serializedVersion: 2
  m_Radius: 0.5
  m_Height: 2
  m_Direction: 1
  m_Center: {x: 0, y: 0, z: 0}
--- !u!114 &2572766376840025726
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2076979688870881298}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 9815bed5dc151c8c6a271899ed1b7c4f, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  price: 0
  <IsTeamA>k__BackingField: 1
  <Body>k__BackingField: {fileID: 3280843376750909586}
  <HealthHandler>k__BackingField: {fileID: 8213395333053285225}
  <AttackHandler>k__BackingField: {fileID: 8908285060348773052}
  <MovementHandler>k__BackingField: {fileID: 6587310683195830629}
--- !u!114 &8213395333053285225
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2076979688870881298}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 8511709ac7cfc1d05bee202fa8b8b095, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  maxHealth: 100
  currentHealth: 100
  armor: 5
--- !u!114 &8908285060348773052
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2076979688870881298}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: eb03fb8c097f016f09d345ce200c3f41, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  damage: 20
  cooldown: 2
  attackShape: {fileID: 2074347425566192522}
  knockbackHorizontalForce: 8
  knockbackVerticalForce: 5
--- !u!114 &6587310683195830629
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2076979688870881298}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: aa245c9f3dff7f6b9888b009a1023628, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  speed: 5
  agent: {fileID: 5811210244409818000}
  defaultMoveTarget: {fileID: 0}
--- !u!1 &3380792937898646976
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 5142912027960738922}
  - component: {fileID: 4636164416841421870}
  - component: {fileID: 9158133565586009641}
  m_Layer: 0
  m_Name: Nose
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &5142912027960738922
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3380792937898646976}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0.016, y: 0, z: 0.405}
  m_LocalScale: {x: 0.44113, y: 0.45127, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 3092074377783379531}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &4636164416841421870
MeshFilter:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3380792937898646976}
  m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &9158133565586009641
MeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3380792937898646976}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 2
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &7673576048613581623
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 3230378027333185902}
  - component: {fileID: 2074347425566192522}
  - component: {fileID: 661999679205371441}
  - component: {fileID: 2136414657818712025}
  m_Layer: 0
  m_Name: AttackShape
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &3230378027333185902
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7673576048613581623}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 1.568}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 3092074377783379531}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!65 &2074347425566192522
BoxCollider:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7673576048613581623}
  m_Material: {fileID: 0}
  m_IncludeLayers:
    serializedVersion: 2
    m_Bits: 64
  m_ExcludeLayers:
    serializedVersion: 2
    m_Bits: 0
  m_LayerOverridePriority: 0
  m_IsTrigger: 1
  m_ProvidesContacts: 0
  m_Enabled: 1
  serializedVersion: 3
  m_Size: {x: 1.5, y: 2, z: 2}
  m_Center: {x: 0, y: 0, z: 0}
--- !u!33 &661999679205371441
MeshFilter:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7673576048613581623}
  m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &2136414657818712025
MeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7673576048613581623}
  m_Enabled: 0
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 2
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  m_AdditionalVertexStreams: {fileID: 0}
