small adjusts
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e34c82483a
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3 changed files with 10 additions and 9 deletions
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@ -44,7 +44,7 @@ impl BubbleSplash {
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}
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}
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const BASE_MOVE_FORCE: f32 = 3000.0;
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const BASE_MOVE_FORCE: f32 = 4000.0;
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const BASE_LIFE: f32 = 10.0;
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const NORMAL_BUBBLE: BubbleType = BubbleType {
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@ -79,14 +79,14 @@ fn get_bubble_waves() -> BubbleWaves {
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vec![BubbleSplash::new(NORMAL_BUBBLE, RIGHT, 10.0, 10), BubbleSplash::new(NORMAL_BUBBLE, TOP, 10.0, 10)],
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vec![BubbleSplash::new(NORMAL_BUBBLE, RIGHT, 10.0, 100), BubbleSplash::new(NORMAL_BUBBLE, TOP, 10.0, 100)],
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vec![
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BubbleSplash::new(NORMAL_BUBBLE, RIGHT, 10.0, 100),
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BubbleSplash::new(NORMAL_BUBBLE, TOP, 10.0, 100),
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BubbleSplash::new(NORMAL_BUBBLE, RIGHT, 100.0, 100),
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BubbleSplash::new(NORMAL_BUBBLE, TOP, 100.0, 100),
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BubbleSplash::new(RED_BUBBLE, BOTTOM, 10.0, 20),
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],
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vec![
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BubbleSplash::new(NORMAL_BUBBLE, RIGHT, 10.0, 200),
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BubbleSplash::new(RED_BUBBLE, RIGHT, 10.0, 100),
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BubbleSplash::new(RED_BUBBLE, LEFT, 10.0, 100),
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BubbleSplash::new(NORMAL_BUBBLE, RIGHT, 100.0, 200),
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BubbleSplash::new(RED_BUBBLE, RIGHT, 100.0, 100),
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BubbleSplash::new(RED_BUBBLE, LEFT, 100.0, 100),
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],
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],
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collectables: vec![
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