19 lines
437 B
C#
19 lines
437 B
C#
using UnityEngine;
|
|
|
|
public class Rocket : MonoBehaviour
|
|
{
|
|
// Start is called once before the first execution of Update after the MonoBehaviour is created
|
|
[SerializeField] Vector3 initVelocitity;
|
|
Rigidbody rb;
|
|
void Start()
|
|
{
|
|
rb = GetComponent<Rigidbody>();
|
|
rb.linearVelocity += transform.rotation * initVelocitity;
|
|
}
|
|
|
|
// Update is called once per frame
|
|
void Update()
|
|
{
|
|
|
|
}
|
|
}
|