# Chess-AI-Python Pure python chess AI, and visual interface using min-max alpha-beta puring and handmade board evaluation function. Tree depth is choosen each turn in function of the previous turn exec time. But is typically arround 4 at the begning of the game and 6 at endgame. Optimized for pypy. Rank arround 1600 elo in chess.com. ![chess_interface](https://user-images.githubusercontent.com/62544756/222920971-51ac6aa5-d8cf-467d-af44-86a244515492.png)