[gd_scene load_steps=3 format=3 uid="uid://brb3771fda52c"] [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_vu8eu"] albedo_color = Color(3.08037e-06, 0.959929, 0.976304, 1) [sub_resource type="BoxMesh" id="BoxMesh_vu8eu"] material = SubResource("StandardMaterial3D_vu8eu") size = Vector3(2, 4, 2) [node name="Wall" type="MeshInstance3D"] mesh = SubResource("BoxMesh_vu8eu")