[gd_scene load_steps=3 format=3 uid="uid://c20by0tgxdjpc"] [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_t6cuw"] albedo_color = Color(0.188162, 0.571815, 1.84822e-05, 1) [sub_resource type="BoxMesh" id="BoxMesh_t6cuw"] material = SubResource("StandardMaterial3D_t6cuw") size = Vector3(2, 2, 2) [node name="Wall" type="MeshInstance3D"] mesh = SubResource("BoxMesh_t6cuw")