[gd_scene load_steps=5 format=3 uid="uid://dec38suo3xt5j"] [ext_resource type="Texture2D" uid="uid://colf2egr7qaim" path="res://noisebased/2D/SpriteSheet.png" id="1_067u0"] [ext_resource type="Script" uid="uid://c1j2itgknxbv6" path="res://noisebased/2D/noise_gen_tile_map_layer.gd" id="2_c4myh"] [sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_c4myh"] texture = ExtResource("1_067u0") 0:0/0 = 0 1:0/0 = 0 2:0/0 = 0 3:0/0 = 0 4:0/0 = 0 5:0/0 = 0 6:0/0 = 0 7:0/0 = 0 [sub_resource type="TileSet" id="TileSet_rguwg"] sources/0 = SubResource("TileSetAtlasSource_c4myh") [node name="Main2d" type="Node2D"] [node name="TileMapLayer" type="TileMapLayer" parent="."] tile_set = SubResource("TileSet_rguwg") script = ExtResource("2_c4myh")