ProceduralGenerationGodot/wavefunctioncollapse/kenney_mini-dungeon/Models/FBX format/trap.fbx.import
2025-04-03 00:35:39 +02:00

38 lines
981 B
Text

[remap]
importer="scene"
importer_version=1
type="PackedScene"
uid="uid://cp81y3b2d3isc"
path="res://.godot/imported/trap.fbx-938a026928da5c8b5be6b8638e77e7bc.scn"
[deps]
source_file="res://wavefunctioncollapse/kenney_mini-dungeon/Models/FBX format/trap.fbx"
dest_files=["res://.godot/imported/trap.fbx-938a026928da5c8b5be6b8638e77e7bc.scn"]
[params]
nodes/root_type=""
nodes/root_name=""
nodes/apply_root_scale=true
nodes/root_scale=1.0
nodes/import_as_skeleton_bones=false
nodes/use_node_type_suffixes=true
meshes/ensure_tangents=true
meshes/generate_lods=true
meshes/create_shadow_meshes=true
meshes/light_baking=1
meshes/lightmap_texel_size=0.2
meshes/force_disable_compression=false
skins/use_named_skins=true
animation/import=true
animation/fps=30
animation/trimming=true
animation/remove_immutable_tracks=true
animation/import_rest_as_RESET=false
import_script/path=""
_subresources={}
fbx/importer=0
fbx/allow_geometry_helper_nodes=false
fbx/embedded_image_handling=1