ProceduralGenerationGodot/wavefunctioncollapse/kenney_mini-dungeon/Models/OBJ format/stairs.obj.import
2025-04-03 00:35:39 +02:00

25 lines
748 B
Text

[remap]
importer="wavefront_obj"
importer_version=1
type="Mesh"
uid="uid://di6c380qhkhfn"
path="res://.godot/imported/stairs.obj-ec3881142d5d2b73c6ef983c9dd9e4a8.mesh"
[deps]
files=["res://.godot/imported/stairs.obj-ec3881142d5d2b73c6ef983c9dd9e4a8.mesh"]
source_file="res://wavefunctioncollapse/kenney_mini-dungeon/Models/OBJ format/stairs.obj"
dest_files=["res://.godot/imported/stairs.obj-ec3881142d5d2b73c6ef983c9dd9e4a8.mesh", "res://.godot/imported/stairs.obj-ec3881142d5d2b73c6ef983c9dd9e4a8.mesh"]
[params]
generate_tangents=true
generate_lods=true
generate_shadow_mesh=true
generate_lightmap_uv2=false
generate_lightmap_uv2_texel_size=0.2
scale_mesh=Vector3(1, 1, 1)
offset_mesh=Vector3(0, 0, 0)
force_disable_mesh_compression=false