ProceduralGenerationGodot/noisebased/2D/map_ressource.gd
2025-04-01 06:01:01 +02:00

15 lines
351 B
GDScript

extends Resource
class_name MapRessource
@export_group("Tiles value upper thresold")
@export var DeepWater := 0.3
@export var Water := 0.4
@export var Sand := 0.45
@export var Grass := 0.6
@export var Soil := 0.65
@export var Mountain := 0.75
@export var HighMountain := 0.9
@export_group("Noise Texture")
@export var NoiseTexture : NoiseTexture2D