using System;
using System.Collections.Generic;
using UnityEngine;

public static class GlobalsVariable
{
    public static List<MinecraftUnit> AliveUnitsTeamA = new List<MinecraftUnit>();
    public static List<MinecraftUnit> AliveUnitsTeamB = new List<MinecraftUnit>();
    public static AbstractUnit QueenA;
    public static AbstractUnit QueenB;
}
