Quelques trucs pour structuer
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%TAG !u! tag:unity3d.com,2011:
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--- !u!78 &1
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TagManager:
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serializedVersion: 2
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tags: []
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serializedVersion: 3
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tags:
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- Unit
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layers:
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- Default
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- TransparentFX
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@ -41,3 +42,5 @@ TagManager:
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- name: Default
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uniqueID: 0
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locked: 0
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m_RenderingLayers:
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- Default
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