Sound + somewhat game loop

This commit is contained in:
Crizomb 2025-01-28 23:00:52 +01:00
parent 29e5e48aee
commit 1d6a879755
33 changed files with 1572 additions and 595 deletions

View file

@ -22,7 +22,15 @@ public class CameraMouvement : MonoBehaviour
// Update is called once per frame
void Update()
{
var mouvement = moveSpeed * Time.deltaTime * (new Vector3(_moveInput.y, 0, -_moveInput.x));
transform.Translate(transform.TransformVector(mouvement), Space.World);
var mouvement = (new Vector3(_moveInput.x, 0, _moveInput.y));
var worldSpaceMouvement = transform.TransformVector(mouvement);
var realMovement = Vector3.ProjectOnPlane(worldSpaceMouvement, Vector3.up);
if (Input.GetAxis("Mouse ScrollWheel") != 0.0)
{
realMovement += Input.GetAxis("Mouse ScrollWheel") * 20.0f * transform.forward;
}
transform.Translate(moveSpeed*Time.deltaTime*realMovement, Space.World);
}
}