Sound + somewhat game loop
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33 changed files with 1572 additions and 595 deletions
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@ -22,7 +22,15 @@ public class CameraMouvement : MonoBehaviour
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// Update is called once per frame
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void Update()
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{
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var mouvement = moveSpeed * Time.deltaTime * (new Vector3(_moveInput.y, 0, -_moveInput.x));
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transform.Translate(transform.TransformVector(mouvement), Space.World);
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var mouvement = (new Vector3(_moveInput.x, 0, _moveInput.y));
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var worldSpaceMouvement = transform.TransformVector(mouvement);
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var realMovement = Vector3.ProjectOnPlane(worldSpaceMouvement, Vector3.up);
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if (Input.GetAxis("Mouse ScrollWheel") != 0.0)
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{
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realMovement += Input.GetAxis("Mouse ScrollWheel") * 20.0f * transform.forward;
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}
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transform.Translate(moveSpeed*Time.deltaTime*realMovement, Space.World);
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}
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}
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