Je veux faire du bevy
C'est mieux, honêtement
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18 changed files with 32090 additions and 26395 deletions
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@ -52,13 +52,10 @@ public class HealthHandler : MonoBehaviour
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return;
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}
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GlobalsVariable.AliveUnitsTeamB = new List<AbstractUnit>();
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GlobalsVariable.AliveUnitsTeamA = new List<AbstractUnit>();
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if (deathState == DeathSate.QueenBDead)
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{
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print("get good, reload current scene");
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SceneManager.LoadSceneAsync(SceneManager.GetActiveScene().name);
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GameManager.Instance.ReloadLevel();
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}
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if (deathState == DeathSate.QueenADead)
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