add crown
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7d3b4ced0e
commit
777fd0380c
25 changed files with 2132 additions and 5 deletions
8
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Assets/Import/minecraft-kings-crown/source/model.gltf
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7
Assets/Prefabs/Units/Crown.prefab.meta
Normal file
7
Assets/Prefabs/Units/Crown.prefab.meta
Normal file
|
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File diff suppressed because it is too large
Load diff
|
@ -19,7 +19,7 @@ public abstract class AbstractUnit : MonoBehaviour
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||||||
public abstract void AddArmor(float armor);
|
public abstract void AddArmor(float armor);
|
||||||
public abstract void RemoveArmor(float armor);
|
public abstract void RemoveArmor(float armor);
|
||||||
|
|
||||||
void Awake()
|
protected void Awake()
|
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{
|
{
|
||||||
|
|
||||||
if (IsTeamA)
|
if (IsTeamA)
|
||||||
|
|
|
@ -16,13 +16,18 @@ public class MinecraftUnit : AbstractUnit
|
||||||
[field: SerializeField] public BaseCapacity Capacity { get; private set; }
|
[field: SerializeField] public BaseCapacity Capacity { get; private set; }
|
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// Not required
|
// Not required
|
||||||
[field: SerializeField] public Animator Animator { get; private set; }
|
[field: SerializeField] public Animator Animator { get; private set; }
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|
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|
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void OnValidate()
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|
new void Awake()
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{
|
{
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|
base.Awake();
|
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|
if (IsQueen)
|
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|
{
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|
transform.Find("Crown").gameObject.SetActive(true);
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|
}
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}
|
}
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|
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||||||
// Abstract implementation for compatibility with other team
|
// Abstract implementation for compatibility with other team
|
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|
|
BIN
mono_crash.mem.157625.1.blob
Normal file
BIN
mono_crash.mem.157625.1.blob
Normal file
Binary file not shown.
Loading…
Add table
Add a link
Reference in a new issue