Main Menu Rules
Started, should be finished in fact 👍
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8
Assets/Scripts/UI.meta
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8
Assets/Scripts/UI.meta
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fileFormatVersion: 2
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guid: ad9ada27959b57a48a60a93bf75020b1
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folderAsset: yes
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DefaultImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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@ -17,7 +17,9 @@ public class Buttons : MonoBehaviour
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public void PlayGame()
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{
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GameManager.Instance.GoNextLevel();
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this.gameObject.SetActive(false);
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GameObject.Find("Rules").SetActive(true);
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//GameManager.Instance.GoNextLevel();
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}
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public void LaunchSettings()
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25
Assets/Scripts/UI/Rules.cs
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25
Assets/Scripts/UI/Rules.cs
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using TMPro;
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using UnityEngine;
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using UnityEngine.SceneManagement;
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public class Rules : MonoBehaviour
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{
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public TMP_InputField money;
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// Start is called once before the first execution of Update after the MonoBehaviour is created
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void Start()
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{
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}
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public void SetMoney()
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{
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GlobalsVariable.money = int.Parse(money.text);
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}
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public void LaunchLevel(int level)
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{
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SceneManager.LoadSceneAsync(level);
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}
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}
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2
Assets/Scripts/UI/Rules.cs.meta
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Assets/Scripts/UI/Rules.cs.meta
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fileFormatVersion: 2
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guid: f557c03ae4a119348a3156e2b73bd369
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