temp
This commit is contained in:
Crizomb 2025-01-29 00:41:25 +01:00
parent a87f0ed109
commit a17810ffeb
114 changed files with 5184 additions and 5 deletions

View file

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using UnityEngine;
using UnityEngine.AI;
public class NavMeshJunk : MonoBehaviour
{
private NavMeshAgent agent;
[SerializeField] Vector3 destination;
[SerializeField] GameObject Arriv;
// Start is called once before the first execution of Update after the MonoBehaviour is created
void Start()
{
agent = GetComponent<NavMeshAgent>();
destination = agent.destination;
}
// Update is called once per frame
void Update()
{
destination=Arriv.transform.position;
agent.destination = destination;
}
}