temporary files rename

This commit is contained in:
Crizomb 2025-01-29 00:34:36 +01:00
parent 8e077e523c
commit a87f0ed109
823 changed files with 20 additions and 5 deletions

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using UnityEngine;
using UnityEngine.UI;
public class HealthBar : MonoBehaviour
{
[SerializeField] private HealthHandler healthHandler;
[SerializeField] private Slider healthSlider;
// Start is called once before the first execution of Update after the MonoBehaviour is created
void Start()
{
healthSlider.maxValue = healthHandler.MaxHealth;
}
void Update()
{
healthSlider.value = healthHandler.CurrentHealth;
}
// Update is called once per frame
void LateUpdate()
{
transform.LookAt(Camera.main.transform);
}
}

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fileFormatVersion: 2
guid: da56039456f5041c88cca65308f23ca0

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using UnityEngine;
using UnityEngine.Serialization;
using UnityEngine.UI;
public class ManaBars : MonoBehaviour
{
[SerializeField] private BaseCapacity capacity;
[SerializeField] private Slider manaSlider;
// Start is called once before the first execution of Update after the MonoBehaviour is created
void Start()
{
manaSlider.maxValue = capacity.MaxMana;
}
void Update()
{
manaSlider.value = capacity.Mana;
}
// Child of healthbar, rotation is handled by healthbar
}

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fileFormatVersion: 2
guid: bc83878e8ee5d68b2b4f5622c7100b52