temporary files rename

This commit is contained in:
Crizomb 2025-01-29 00:34:36 +01:00
parent 8e077e523c
commit a87f0ed109
823 changed files with 20 additions and 5 deletions

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using System;
using UnityEngine;
using System.Collections;
using System.Collections.Generic;
[RequireComponent(typeof(MinecraftUnit))]
[RequireComponent(typeof(MovementHandler))]
public abstract class AbstractBehaviour : MonoBehaviour
{
[SerializeField] private float pathFps = 1.0f;
[SerializeField] protected float distanceGoal = 0.0f;
protected abstract void MoveAction();
protected MinecraftUnit CurrentMinecraftUnit;
void Start()
{
CurrentMinecraftUnit = GetComponent<MinecraftUnit>();
StartCoroutine(pathUpdate());
}
private IEnumerator pathUpdate()
{
while (true)
{
MoveAction();
yield return new WaitForSeconds(1.0f/pathFps);
}
}
}

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fileFormatVersion: 2
guid: bca22bdff905462e49dd5f0d224452c6

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using UnityEngine;
public class DefensiveBehaviour : AbstractBehaviour
{
protected override void MoveAction()
{
if (CurrentMinecraftUnit.IsTeamA)
{
if (GlobalsVariable.QueenA != null) return;
CurrentMinecraftUnit.MovementHandler.UpdateNearestFrom(GlobalsVariable.QueenA.transform);
}
else
{
if (GlobalsVariable.QueenB != null) return;
CurrentMinecraftUnit.MovementHandler.UpdateNearestFrom(GlobalsVariable.QueenB.transform);
}
Vector3 targetPos = CurrentMinecraftUnit.MovementHandler.TargetUnit.transform.position;
Vector3 goalPos = targetPos + (transform.position - targetPos).normalized * distanceGoal;
CurrentMinecraftUnit.MovementHandler.MoveTowards(goalPos);
}
}

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fileFormatVersion: 2
guid: 4d7eb557429d0c73b8e60870d6370ff6

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using System;
using UnityEngine;
public class NeutralBehaviour : AbstractBehaviour
{
protected override void MoveAction()
{
if (CurrentMinecraftUnit.IsTeamA)
{
if (GlobalsVariable.AliveUnitsTeamB.Count == 0) return;
}
else
{
if (GlobalsVariable.AliveUnitsTeamA.Count == 0) return;
}
CurrentMinecraftUnit.MovementHandler.UpdateNearest();
AbstractUnit targetUnit = CurrentMinecraftUnit.MovementHandler.TargetUnit;
if (targetUnit == null)
{
return;
}
Vector3 targetPos = targetUnit.transform.position;
Vector3 goalPos = targetPos + (transform.position - targetPos).normalized * distanceGoal;
CurrentMinecraftUnit.MovementHandler.MoveTowards(goalPos);
}
}

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fileFormatVersion: 2
guid: 794f919ac24609c05b9c690aaab19146

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using UnityEngine;
public class OffensiveBehaviour : AbstractBehaviour
{
protected override void MoveAction()
{
if (CurrentMinecraftUnit.IsTeamA)
{
if (GlobalsVariable.QueenB == null) return;
}
else
{
if (GlobalsVariable.QueenA == null) return;
}
CurrentMinecraftUnit.MovementHandler.TargetUnit = GlobalsVariable.QueenB;
Vector3 targetPos = CurrentMinecraftUnit.MovementHandler.TargetUnit.transform.position;
Vector3 goalPos = targetPos + (transform.position - targetPos).normalized * distanceGoal;
CurrentMinecraftUnit.MovementHandler.MoveTowards(goalPos);
}
}

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fileFormatVersion: 2
guid: 02c5dcee842138a4ab3b5db250170c31