temporary files rename
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823 changed files with 20 additions and 5 deletions
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@ -1,34 +0,0 @@
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using UnityEngine;
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using UnityEngine.SceneManagement;
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public class Buttons : MonoBehaviour
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{
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// Start is called once before the first execution of Update after the MonoBehaviour is created
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void Start()
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{
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}
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// Update is called once per frame
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void Update()
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{
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}
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public void PlayGame()
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{
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GameManager.Instance.GoNextLevel();
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}
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public void LaunchSettings()
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{
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this.gameObject.SetActive(false);
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GameObject.Find("Options").SetActive(true);
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}
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public void QuitGame()
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{
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Application.Quit();
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}
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}
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