temporary files rename

This commit is contained in:
Crizomb 2025-01-29 00:34:36 +01:00
parent 8e077e523c
commit a87f0ed109
823 changed files with 20 additions and 5 deletions

View file

@ -1,32 +0,0 @@
using TMPro;
using UnityEngine;
using UnityEngine.SceneManagement;
public class LoseUI : MonoBehaviour
{
[SerializeField] GameUI gameUI;
[SerializeField] TextMeshProUGUI time;
// Start is called once before the first execution of Update after the MonoBehaviour is created
void Start()
{
time.text = gameUI.GetComponent<GameUI>().time.ToString();
}
// Update is called once per frame
void Update()
{
}
public void Retry()
{
SceneManager.LoadSceneAsync(SceneManager.GetActiveScene().name);
}
public void MainMenu()
{
SceneManager.LoadSceneAsync(0);
}
}