Placement of units and crown
youhou
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6 changed files with 288 additions and 17 deletions
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@ -4,7 +4,7 @@ using UnityEngine.AI;
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public class UnitPlacement : MonoBehaviour
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{
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[SerializeField] private Camera _camera;
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private Vector3 lastPosition;
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public Vector3 lastPosition;
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[SerializeField] private LayerMask placementLayer;
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public Vector3 MapPosition()
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