Linux Build settings + wtf InputSystem.Ios in MovementHandler

This commit is contained in:
Crizomb 2025-01-14 10:53:25 +01:00
parent 5bca085548
commit e7d21bffac
7 changed files with 72 additions and 3 deletions

View file

@ -4,7 +4,6 @@ using System.Linq;
using UnityEditor.ProjectWindowCallback;
using UnityEngine;
using UnityEngine.AI;
using UnityEngine.InputSystem.iOS;
[RequireComponent(typeof(MinecraftUnit))]
[RequireComponent(typeof(Rigidbody))]