Linux Build settings + wtf InputSystem.Ios in MovementHandler
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7 changed files with 72 additions and 3 deletions
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@ -4,7 +4,6 @@ using System.Linq;
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using UnityEditor.ProjectWindowCallback;
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using UnityEngine;
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using UnityEngine.AI;
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using UnityEngine.InputSystem.iOS;
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[RequireComponent(typeof(MinecraftUnit))]
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[RequireComponent(typeof(Rigidbody))]
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