Linux Build settings + wtf InputSystem.Ios in MovementHandler

This commit is contained in:
Crizomb 2025-01-14 10:53:25 +01:00
parent 5bca085548
commit e7d21bffac
7 changed files with 72 additions and 3 deletions

View file

@ -4,7 +4,10 @@
EditorBuildSettings:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Scenes: []
m_Scenes:
- enabled: 1
path: Assets/Scenes/Clement.unity
guid: 1a97891ce0a685849849868f0d4b9dfd
m_configObjects:
com.unity.input.settings.actions: {fileID: -944628639613478452, guid: 289c1b55c9541489481df5cc06664110, type: 3}
m_UseUCBPForAssetBundles: 0

View file

@ -141,7 +141,8 @@ PlayerSettings:
visionOSBundleVersion: 1.0
tvOSBundleVersion: 1.0
bundleVersion: 0.1
preloadedAssets: []
preloadedAssets:
- {fileID: -944628639613478452, guid: 289c1b55c9541489481df5cc06664110, type: 3}
metroInputSource: 0
wsaTransparentSwapchain: 0
m_HolographicPauseOnTrackingLoss: 1