Shiny shiny golem animations + attack
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14 changed files with 169 additions and 38 deletions
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@ -17,6 +17,12 @@ public class ArrowHandler : MonoBehaviour
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_rigidBody = GetComponent<Rigidbody>();
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}
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void Start()
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{
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// Destroy after 8s, in all case
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Destroy(this.gameObject, 8.0f);
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}
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void Update()
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{
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// Align with speed
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