Shiny shiny golem animations + attack
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14 changed files with 169 additions and 38 deletions
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@ -56,6 +56,14 @@ public class AttackHandler : MonoBehaviour
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MinecraftUnit minecraftTarget = (MinecraftUnit)targetUnit;
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minecraftTarget.StartCoroutine(minecraftTarget.MovementHandler.TakeImpulse(knockbackVector));
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}
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// Attack animation
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if (_minecraftUnit.Animator)
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{
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_minecraftUnit.Animator.SetTrigger("Attack");
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}
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}
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return true;
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}
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