Shiny shiny golem animations + attack

This commit is contained in:
Crizomb 2025-01-16 01:48:50 +01:00
parent c74ebe3225
commit ffb1f1caa1
14 changed files with 169 additions and 38 deletions

View file

@ -12,9 +12,8 @@ public class MovementHandler : MonoBehaviour
[SerializeField] public float speed;
[SerializeField] private NavMeshAgent agent;
[SerializeField] private Transform defaultMoveTarget;
private float knockbackTime = 1.2f;
private float noNavMeshDeadTime = 6.0f;
[SerializeField] private float knockbackTime = 1.2f;
private float _noNavMeshDeadTime = 6.0f;
[HideInInspector] public AbstractUnit TargetUnit {get; private set; }
@ -103,7 +102,7 @@ public class MovementHandler : MonoBehaviour
noSurfaceTime += 0.5f;
// Die if exited navMesh for to long
if (noSurfaceTime > noNavMeshDeadTime)
if (noSurfaceTime > _noNavMeshDeadTime)
{
_minecraftUnit.HealthHandler.Death();
yield break;