using UnityEngine; using UnityEngine.SceneManagement; public class Buttons : MonoBehaviour { // Start is called once before the first execution of Update after the MonoBehaviour is created void Start() { } // Update is called once per frame void Update() { } public void PlayGame() { SceneManager.LoadSceneAsync("Start Scene"); } public void LaunchSettings() { this.gameObject.SetActive(false); GameObject.Find("Options").SetActive(true); } public void QuitGame() { Application.Quit(); } }