ProjetAMJV_CR/Assets/Scripts/UnitScripts/GlobalsVariable.cs
Kirabsol e805b7eb9c Crown Placement and Start of Game
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2025-01-28 12:01:04 +01:00

34 lines
767 B
C#

using System;
using System.Collections.Generic;
using UnityEngine;
public static class GlobalsVariable
{
public static int money=100;
public static List<AbstractUnit> AliveUnitsTeamA = new List<AbstractUnit>();
public static List<AbstractUnit> AliveUnitsTeamB = new List<AbstractUnit>();
public static AbstractUnit QueenA;
public static AbstractUnit QueenB;
public static Dictionary<string, int> prices = new Dictionary<string, int>()
{
{ "Zombie",1 },
{ "Squelette",2 },
{ "Creeper",3 },
{ "Sorciere",3 },
{ "Golem",8 }
};
public static void Pay(int X)
{
money -= X;
}
public static void Gain(int Y)
{
money += Y;
}
}