ProjetAMJV_CR/Assets/Scripts/StartGame.cs
2025-01-29 06:34:44 +01:00

17 lines
357 B
C#

using UnityEngine;
public class StartGame : MonoBehaviour
{
[SerializeField] GameObject ShopUI;
[SerializeField] GameObject GameUI;
public void Starting()
{
GameManager.Instance.StartFightForAll();
GameUI.SetActive(true);
GameUI.GetComponent<GameUI>().timerActive = true;
ShopUI.SetActive(false);
}
}