.. |
Blocks
|
Walls + Start Arrow
|
2025-01-14 13:11:00 +01:00 |
ManagersAndCam
|
Sound + somewhat game loop
|
2025-01-28 23:00:52 +01:00 |
Projectiles
|
Capacity + Health and Mana bars
|
2025-01-21 12:59:14 +01:00 |
Units
|
Sound + somewhat game loop
|
2025-01-28 23:00:52 +01:00 |
VisualEffects
|
Capacity + Health and Mana bars
|
2025-01-21 12:59:14 +01:00 |
Behavior Choice.prefab
|
Behavior choice complete
|
2025-01-28 23:41:01 +01:00 |
Behavior Choice.prefab.meta
|
Behavior choice complete
|
2025-01-28 23:41:01 +01:00 |
Blocks.meta
|
Walls + Start Arrow
|
2025-01-14 13:11:00 +01:00 |
EventSystem.prefab
|
Sound + somewhat game loop
|
2025-01-28 23:00:52 +01:00 |
EventSystem.prefab.meta
|
Sound + somewhat game loop
|
2025-01-28 23:00:52 +01:00 |
GameUI.prefab
|
Crown Placement and Start of Game
|
2025-01-28 12:01:04 +01:00 |
GameUI.prefab.meta
|
Crown Placement and Start of Game
|
2025-01-28 12:01:04 +01:00 |
LosingCanvas.prefab
|
Canvas Win/Lose but not display
|
2025-01-28 20:31:32 +01:00 |
LosingCanvas.prefab.meta
|
Canvas Win/Lose but not display
|
2025-01-28 20:31:32 +01:00 |
ManagersAndCam.meta
|
crampté
|
2025-01-27 23:08:58 +01:00 |
Projectiles.meta
|
Capacity + Health and Mana bars
|
2025-01-21 12:59:14 +01:00 |
ShopCanvas.prefab
|
Crown Placement and Start of Game
|
2025-01-28 12:01:04 +01:00 |
ShopCanvas.prefab.meta
|
Crown Placement and Start of Game
|
2025-01-28 12:01:04 +01:00 |
StartArea.prefab
|
Start of WiN/LOSE UI
|
2025-01-28 13:20:29 +01:00 |
StartArea.prefab.meta
|
Start of WiN/LOSE UI
|
2025-01-28 13:20:29 +01:00 |
Units.meta
|
Walls + Start Arrow
|
2025-01-14 13:11:00 +01:00 |
VisualEffects.meta
|
Capacity + Health and Mana bars
|
2025-01-21 12:59:14 +01:00 |
WinCanvas.prefab
|
Behavior choice complete
|
2025-01-28 23:41:01 +01:00 |
WinCanvas.prefab.meta
|
Canvas Win/Lose but not display
|
2025-01-28 20:31:32 +01:00 |