ProjetAMJV_CR/Assets/Scripts/Cost.cs
2025-01-22 18:01:31 +01:00

19 lines
471 B
C#

using UnityEngine;
using UnityEngine.UI;
using TMPro;
using Unity.VisualScripting;
using System;
public class Cost : MonoBehaviour
{
private int cost;
[SerializeField] TextMeshProUGUI texteCout;
[SerializeField] TextMeshProUGUI unit;
// Start is called once before the first execution of Update after the MonoBehaviour is created
void Start()
{
cost = GlobalsVariable.prices[unit.text];
texteCout.text = cost.ToString();
}
}