21 lines
596 B
C#
21 lines
596 B
C#
using System;
|
|
using System.Collections.Generic;
|
|
using UnityEngine;
|
|
|
|
public static class GlobalsVariable
|
|
{
|
|
public static List<AbstractUnit> AliveUnitsTeamA = new List<AbstractUnit>();
|
|
public static List<AbstractUnit> AliveUnitsTeamB = new List<AbstractUnit>();
|
|
|
|
public static AbstractUnit QueenA;
|
|
public static AbstractUnit QueenB;
|
|
|
|
public static Dictionary<string, int> prices = new Dictionary<string, int>()
|
|
{
|
|
{ "Zombie",1 },
|
|
{ "Squelette",2 },
|
|
{ "Creeper",3 },
|
|
{ "Sorcière",3 },
|
|
{ "Golem",8 }
|
|
};
|
|
}
|