ProjetAMJV_CR/Assets/Scripts/LoseUI.cs
Kirabsol 33d88bdfa7 Start of WiN/LOSE UI
finishing later today
2025-01-28 13:20:29 +01:00

21 lines
429 B
C#

using TMPro;
using UnityEngine;
public class LoseUI : MonoBehaviour
{
[SerializeField] GameUI gameUI;
[SerializeField] TextMeshProUGUI time;
// Start is called once before the first execution of Update after the MonoBehaviour is created
void Start()
{
time.text = gameUI.GetComponent<GameUI>().time.ToString();
}
// Update is called once per frame
void Update()
{
}
}