14 lines
271 B
C#
14 lines
271 B
C#
using UnityEngine;
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public class NeutralBehaviour : AbstractBehaviour
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{
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protected override void MoveAction()
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{
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Unit.MovementHandler.MoveTowardsNearest();
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}
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protected override void AttackAction()
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{
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Unit.AttackHandler.Attack();
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}
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}
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