ProjetAMJV_CR/Assets/Scripts/UnitScripts/AbstractUnit.cs
2025-01-13 17:40:00 +01:00

11 lines
330 B
C#

using UnityEngine;
public abstract class AbstractUnit : MonoBehaviour
{
public float price;
[field: SerializeField] public bool IsTeamA { get; private set; }
[field: SerializeField] public bool IsQueen { get; private set; }
public abstract bool Attack();
public abstract void TakeDamage(float damage);
}