ProjetAMJV_CR/Assets/Materials
Crizomb 0c0b9287ce Fix physics with navmesh agent
- desactivate navmesh temporarly when knockback (MovementHandler TakeImpulse)

- Delete unit when HealthHandler Death called

- Made 150 units fight (for performance test)
2025-01-09 01:03:04 +01:00
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Particle Effect.mat Start of menus 2025-01-07 13:15:37 +01:00
Particle Effect.mat.meta Start of menus 2025-01-07 13:15:37 +01:00
UnitA_TEST.mat Prefabs Unit 2025-01-07 12:27:28 +01:00
UnitA_TEST.mat.meta Prefabs Unit 2025-01-07 12:27:28 +01:00
UnitB_TEST.mat Prefabs Unit 2025-01-07 12:27:28 +01:00
UnitB_TEST.mat.meta Prefabs Unit 2025-01-07 12:27:28 +01:00
UnitPhysics.physicMaterial Fix physics with navmesh agent 2025-01-09 01:03:04 +01:00
UnitPhysics.physicMaterial.meta Fix physics with navmesh agent 2025-01-09 01:03:04 +01:00