ProjetAMJV_CR/Assets/Prefabs
2025-01-28 23:41:58 +01:00
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Blocks Walls + Start Arrow 2025-01-14 13:11:00 +01:00
ManagersAndCam Sound + somewhat game loop 2025-01-28 23:00:52 +01:00
Projectiles Capacity + Health and Mana bars 2025-01-21 12:59:14 +01:00
Units Sound + somewhat game loop 2025-01-28 23:00:52 +01:00
VisualEffects Capacity + Health and Mana bars 2025-01-21 12:59:14 +01:00
Behavior Choice.prefab Behavior choice complete 2025-01-28 23:41:01 +01:00
Behavior Choice.prefab.meta Behavior choice complete 2025-01-28 23:41:01 +01:00
Blocks.meta Walls + Start Arrow 2025-01-14 13:11:00 +01:00
EventSystem.prefab Sound + somewhat game loop 2025-01-28 23:00:52 +01:00
EventSystem.prefab.meta Sound + somewhat game loop 2025-01-28 23:00:52 +01:00
GameUI.prefab Crown Placement and Start of Game 2025-01-28 12:01:04 +01:00
GameUI.prefab.meta Crown Placement and Start of Game 2025-01-28 12:01:04 +01:00
LosingCanvas.prefab Canvas Win/Lose but not display 2025-01-28 20:31:32 +01:00
LosingCanvas.prefab.meta Canvas Win/Lose but not display 2025-01-28 20:31:32 +01:00
ManagersAndCam.meta crampté 2025-01-27 23:08:58 +01:00
Projectiles.meta Capacity + Health and Mana bars 2025-01-21 12:59:14 +01:00
ShopCanvas.prefab Crown Placement and Start of Game 2025-01-28 12:01:04 +01:00
ShopCanvas.prefab.meta Crown Placement and Start of Game 2025-01-28 12:01:04 +01:00
StartArea.prefab Start of WiN/LOSE UI 2025-01-28 13:20:29 +01:00
StartArea.prefab.meta Start of WiN/LOSE UI 2025-01-28 13:20:29 +01:00
Units.meta Walls + Start Arrow 2025-01-14 13:11:00 +01:00
VisualEffects.meta Capacity + Health and Mana bars 2025-01-21 12:59:14 +01:00
WinCanvas.prefab Behavior choice complete 2025-01-28 23:41:01 +01:00
WinCanvas.prefab.meta Canvas Win/Lose but not display 2025-01-28 20:31:32 +01:00