ProjetAMJV_CR/Assets/Scripts/UnitScripts/AbstractUnit.cs
2025-01-09 11:44:24 +01:00

10 lines
260 B
C#

using UnityEngine;
public abstract class AbstractUnit : MonoBehaviour
{
public float price;
[field: SerializeField] public bool IsTeamA { get; private set; }
public abstract bool Attack();
public abstract void TakeDamage(float damage);
}