smooth + mixmat bug fix

This commit is contained in:
Crizomb 2025-09-26 23:23:52 +02:00
parent 60730edb7b
commit e35cca1830
3 changed files with 20 additions and 16 deletions

View file

@ -41,8 +41,8 @@ func DefaultMaterial(ambiantColor Color) Material {
return Material{
ambiantColor: ambiantColor,
diffuseColor: Vector3{255, 255, 255},
diffuseFac: 1.0,
specularColor: Vector3{0, 255, 0},
diffuseFac: 0.5,
specularColor: Vector3{255, 255, 255},
specularFac: 1.0,
specularExp: 32.0,
reflectanceFac: 0.0,
@ -54,16 +54,16 @@ func DefaultMaterial(ambiantColor Color) Material {
func MixMat(mat1 Material, mat2 Material, t float64, p Vector3) Material {
return Material{
mat1.ambiantColor.GetColor(p).Scale(1 - t).Add((mat2.ambiantColor.GetColor(p)).Scale(t)),
mat1.diffuseColor.GetColor(p).Scale(1 - t).Add((mat2.diffuseColor.GetColor(p)).Scale(t)),
(mat1.diffuseFac*(1-t) + mat2.diffuseFac) * t,
(mat1.ambiantColor.GetColor(p).Scale(1 - t)).Add((mat2.ambiantColor.GetColor(p)).Scale(t)),
(mat1.diffuseColor.GetColor(p).Scale(1 - t)).Add((mat2.diffuseColor.GetColor(p)).Scale(t)),
mat1.diffuseFac*(1-t) + mat2.diffuseFac*t,
mat1.specularColor.GetColor(p).Scale(1 - t).Add((mat2.specularColor.GetColor(p)).Scale(t)),
(mat1.specularFac*(1-t) + mat2.specularFac) * t,
(mat1.specularExp*(1-t) + mat2.specularExp) * t,
mat1.specularFac*(1-t) + mat2.specularFac*t,
mat1.specularExp*(1-t) + mat2.specularExp*t,
(mat1.reflectanceFac*(1-t) + mat2.reflectanceFac) * t,
mat1.reflectanceTint.GetColor(p).Scale(1 - t).Add((mat2.reflectanceTint.GetColor(p)).Scale(t)),
(mat1.refractFac*(1-t) + mat2.refractFac) * t,
(mat1.refractIndice*(1-t) + mat2.refractIndice) * t,
mat1.refractFac*(1-t) + mat2.refractFac*t,
mat1.refractIndice*(1-t) + mat2.refractIndice*t,
}
}