cmake windows
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83
SimpleGame/FMOD/api/core/examples/vs2019/3d.vcxproj
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83
SimpleGame/FMOD/api/core/examples/vs2019/3d.vcxproj
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83
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83
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83
SimpleGame/FMOD/api/core/examples/vs2019/dsp_custom.vcxproj
Normal file
83
SimpleGame/FMOD/api/core/examples/vs2019/dsp_custom.vcxproj
Normal file
|
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|
83
SimpleGame/FMOD/api/core/examples/vs2019/effects.vcxproj
Normal file
83
SimpleGame/FMOD/api/core/examples/vs2019/effects.vcxproj
Normal file
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@ -0,0 +1,83 @@
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||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Filter Include="common">
|
||||
<UniqueIdentifier>{937abb1b-0123-4875-9828-07ed9f9813e3}</UniqueIdentifier>
|
||||
</Filter>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="..\common_platform.h">
|
||||
<Filter>common</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\common.h">
|
||||
<Filter>common</Filter>
|
||||
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||||
</ItemGroup>
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||||
</Project>
|
538
SimpleGame/FMOD/api/core/examples/vs2019/examples.sln
Normal file
538
SimpleGame/FMOD/api/core/examples/vs2019/examples.sln
Normal file
|
@ -0,0 +1,538 @@
|
|||
|
||||
Microsoft Visual Studio Solution File, Format Version 11.00
|
||||
# Visual Studio Version 16
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||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "3d", "3d.vcxproj", "{F53FDB54-D284-42FB-BCB0-B67061A91AAF}"
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "asyncio", "asyncio.vcxproj", "{2C84C4FB-3C48-4861-B92E-CA539B2E1E72}"
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EndProject
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EndProject
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EndProject
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "dsp_inspector", "dsp_inspector.vcxproj", "{903BE39C-54FA-4DD4-A4E7-D52028D5C7B9}"
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EndProject
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EndProject
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EndProject
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "multiple_speaker", "multiple_speaker.vcxproj", "{561F7508-44D1-4C18-B0E3-1FF42E711AAA}"
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "multiple_system", "multiple_system.vcxproj", "{30DDFBB4-EED0-42AF-AE58-A3E79C495176}"
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "net_stream", "net_stream.vcxproj", "{08928C0A-B493-474B-A1EA-02B1BAC1AA1C}"
|
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "play_sound", "play_sound.vcxproj", "{B51456F6-B1EE-4DB1-BE3B-CE34A7EC4960}"
|
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "play_stream", "play_stream.vcxproj", "{5D0DAFB2-AB96-4511-B562-3FC9E978E58A}"
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "record", "record.vcxproj", "{2559AD1E-9522-4FBC-B34F-DAD827610D44}"
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "record_enumeration", "record_enumeration.vcxproj", "{83E39903-BB13-42B1-9A03-D57FFC3C2DF6}"
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "user_created_sound", "user_created_sound.vcxproj", "{B0A5062E-48C0-4C38-941C-A816D97092CD}"
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "fmod_codec_raw", "fmod_codec_raw.vcxproj", "{FB8543E1-E638-4526-B96C-67CC5BBCBB1D}"
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "fmod_distance_filter", "fmod_distance_filter.vcxproj", "{B2296C34-23BD-4A3F-9A3D-BB410B32A1F2}"
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "fmod_gain", "fmod_gain.vcxproj", "{028FD239-6D55-4B79-BD25-F9DF606091FD}"
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "fmod_noise", "fmod_noise.vcxproj", "{2029E970-99BE-415F-9216-D39C9E3B2837}"
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "fmod_rnbo", "fmod_rnbo.vcxproj", "{A7CA7192-FF03-4703-B028-2D7092492924}"
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "output_mp3", "output_mp3.vcxproj", "{7E47697C-48DA-4052-B6B4-834F83CD5559}"
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EndProject
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Global
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Debug|Win32 = Debug|Win32
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Debug|x64 = Debug|x64
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Debug|ARM64 = Debug|ARM64
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Release|Win32 = Release|Win32
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Release|x64 = Release|x64
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Release|ARM64 = Release|ARM64
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||||
{2C84C4FB-3C48-4861-B92E-CA539B2E1E72}.Debug|Win32.Build.0 = Debug|Win32
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{2C84C4FB-3C48-4861-B92E-CA539B2E1E72}.Debug|Win32.Deploy.0 = Debug|Win32
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{2C84C4FB-3C48-4861-B92E-CA539B2E1E72}.Debug|x64.ActiveCfg = Debug|x64
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{2C84C4FB-3C48-4861-B92E-CA539B2E1E72}.Debug|x64.Build.0 = Debug|x64
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||||
{2C84C4FB-3C48-4861-B92E-CA539B2E1E72}.Debug|x64.Deploy.0 = Debug|x64
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{2C84C4FB-3C48-4861-B92E-CA539B2E1E72}.Debug|ARM64.ActiveCfg = Debug|ARM64
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||||
{2C84C4FB-3C48-4861-B92E-CA539B2E1E72}.Debug|ARM64.Build.0 = Debug|ARM64
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{2C84C4FB-3C48-4861-B92E-CA539B2E1E72}.Debug|ARM64.Deploy.0 = Debug|ARM64
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{2C84C4FB-3C48-4861-B92E-CA539B2E1E72}.Release|Win32.ActiveCfg = Release|Win32
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||||
{2C84C4FB-3C48-4861-B92E-CA539B2E1E72}.Release|Win32.Build.0 = Release|Win32
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||||
{2C84C4FB-3C48-4861-B92E-CA539B2E1E72}.Release|Win32.Deploy.0 = Release|Win32
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{2C84C4FB-3C48-4861-B92E-CA539B2E1E72}.Release|x64.ActiveCfg = Release|x64
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{2C84C4FB-3C48-4861-B92E-CA539B2E1E72}.Release|x64.Build.0 = Release|x64
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{2C84C4FB-3C48-4861-B92E-CA539B2E1E72}.Release|x64.Deploy.0 = Release|x64
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{2C84C4FB-3C48-4861-B92E-CA539B2E1E72}.Release|ARM64.Build.0 = Release|ARM64
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{930D8C68-154E-4064-B04D-120A338E2FBD}.Debug|Win32.ActiveCfg = Debug|Win32
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{930D8C68-154E-4064-B04D-120A338E2FBD}.Debug|Win32.Build.0 = Debug|Win32
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{930D8C68-154E-4064-B04D-120A338E2FBD}.Debug|Win32.Deploy.0 = Debug|Win32
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{930D8C68-154E-4064-B04D-120A338E2FBD}.Debug|x64.ActiveCfg = Debug|x64
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||||
{930D8C68-154E-4064-B04D-120A338E2FBD}.Debug|x64.Build.0 = Debug|x64
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{930D8C68-154E-4064-B04D-120A338E2FBD}.Debug|x64.Deploy.0 = Debug|x64
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{930D8C68-154E-4064-B04D-120A338E2FBD}.Debug|ARM64.ActiveCfg = Debug|ARM64
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{930D8C68-154E-4064-B04D-120A338E2FBD}.Debug|ARM64.Build.0 = Debug|ARM64
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{930D8C68-154E-4064-B04D-120A338E2FBD}.Debug|ARM64.Deploy.0 = Debug|ARM64
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{930D8C68-154E-4064-B04D-120A338E2FBD}.Release|Win32.Deploy.0 = Release|Win32
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{930D8C68-154E-4064-B04D-120A338E2FBD}.Release|ARM64.Deploy.0 = Release|ARM64
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||||
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||||
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||||
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||||
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||||
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83
SimpleGame/FMOD/api/core/examples/vs2019/net_stream.vcxproj
Normal file
83
SimpleGame/FMOD/api/core/examples/vs2019/net_stream.vcxproj
Normal file
|
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69
SimpleGame/FMOD/api/core/examples/vs2019/output_mp3.vcxproj
Normal file
69
SimpleGame/FMOD/api/core/examples/vs2019/output_mp3.vcxproj
Normal file
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83
SimpleGame/FMOD/api/core/examples/vs2019/play_sound.vcxproj
Normal file
83
SimpleGame/FMOD/api/core/examples/vs2019/play_sound.vcxproj
Normal file
|
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copy /Y "$(TargetPath)" ..\bin
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copy /Y "..\..\lib\$(Arch)\fmod$(Suffix).dll" "$(OutDir)"
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@ -0,0 +1,24 @@
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|
83
SimpleGame/FMOD/api/core/examples/vs2019/play_stream.vcxproj
Normal file
83
SimpleGame/FMOD/api/core/examples/vs2019/play_stream.vcxproj
Normal file
|
@ -0,0 +1,83 @@
|
|||
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copy /Y "$(TargetPath)" ..\bin
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copy /Y "..\..\lib\$(Arch)\fmod$(Suffix).dll" ..\bin
|
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copy /Y "..\..\lib\$(Arch)\fmod$(Suffix).dll" "$(OutDir)"
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|
83
SimpleGame/FMOD/api/core/examples/vs2019/record.vcxproj
Normal file
83
SimpleGame/FMOD/api/core/examples/vs2019/record.vcxproj
Normal file
|
@ -0,0 +1,83 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
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|
|
@ -0,0 +1,24 @@
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|
|
@ -0,0 +1,83 @@
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|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<PropertyGroup>
|
||||
<OutDir>$(SolutionDir)_builds\$(ProjectName)\$(Configuration)\$(Platform)\</OutDir>
|
||||
<IntDir>$(SolutionDir)_builds\$(ProjectName)\$(Configuration)\$(Platform)\Intermediate\</IntDir>
|
||||
<LinkIncremental>false</LinkIncremental>
|
||||
<TargetName>$(ProjectName)$(Suffix)</TargetName>
|
||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup>
|
||||
<ClCompile>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<AdditionalIncludeDirectories>..\..\inc</AdditionalIncludeDirectories>
|
||||
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
|
||||
<PreprocessorDefinitions>_WIN32_WINNT=0x601;WINVER=0x601;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<AdditionalLibraryDirectories>..\..\lib\$(Arch)</AdditionalLibraryDirectories>
|
||||
<AdditionalDependencies>fmod$(Suffix)_vc.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
</Link>
|
||||
<PostBuildEvent>
|
||||
<Command>if not exist ..\bin mkdir ..\bin
|
||||
copy /Y "$(TargetPath)" ..\bin
|
||||
copy /Y "..\..\lib\$(Arch)\fmod$(Suffix).dll" ..\bin
|
||||
copy /Y "..\..\lib\$(Arch)\fmod$(Suffix).dll" "$(OutDir)"
|
||||
</Command>
|
||||
</PostBuildEvent>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="..\common.h" />
|
||||
<ClCompile Include="..\common.cpp" />
|
||||
<ClInclude Include="..\common_platform.h" />
|
||||
<ClCompile Include="..\common_platform.cpp" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="..\user_created_sound.cpp" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
</Project>
|
|
@ -0,0 +1,24 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup>
|
||||
<ClCompile Include="..\common.cpp">
|
||||
<Filter>common</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\common_platform.cpp">
|
||||
<Filter>common</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Filter Include="common">
|
||||
<UniqueIdentifier>{937abb1b-0123-4875-9828-07ed9f9813e3}</UniqueIdentifier>
|
||||
</Filter>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="..\common_platform.h">
|
||||
<Filter>common</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\common.h">
|
||||
<Filter>common</Filter>
|
||||
</ClInclude>
|
||||
</ItemGroup>
|
||||
</Project>
|
Loading…
Add table
Add a link
Reference in a new issue