cmake windows
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387 changed files with 96179 additions and 1 deletions
85
SimpleGame/FMOD/api/studio/examples/vs2017/3d.vcxproj
Normal file
85
SimpleGame/FMOD/api/studio/examples/vs2017/3d.vcxproj
Normal file
|
@ -0,0 +1,85 @@
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copy /Y "..\..\..\studio\lib\$(Arch)\fmodstudio$(Suffix).dll" ..\bin
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copy /Y "..\..\..\core\lib\$(Arch)\fmod$(Suffix).dll" "$(OutDir)"
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85
SimpleGame/FMOD/api/studio/examples/vs2017/3d_multi.vcxproj
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85
SimpleGame/FMOD/api/studio/examples/vs2017/3d_multi.vcxproj
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@ -0,0 +1,85 @@
|
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<ProjectConfiguration Include="Debug|x64">
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<Configuration>Debug</Configuration>
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<ProjectConfiguration Include="Debug|ARM64">
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<Arch>x86</Arch>
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<Arch Condition="'$(Platform)'=='x64'">x64</Arch>
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<Arch Condition="'$(Platform)'=='ARM64'">ARM64</Arch>
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<SubSystem>Windows</SubSystem>
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</Link>
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<PostBuildEvent>
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<Command>if not exist ..\bin mkdir ..\bin
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copy /Y "$(TargetPath)" ..\bin
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copy /Y "..\..\..\core\lib\$(Arch)\fmod$(Suffix).dll" ..\bin
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copy /Y "..\..\..\studio\lib\$(Arch)\fmodstudio$(Suffix).dll" ..\bin
|
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copy /Y "..\..\..\core\lib\$(Arch)\fmod$(Suffix).dll" "$(OutDir)"
|
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copy /Y "..\..\..\studio\lib\$(Arch)\fmodstudio$(Suffix).dll" "$(OutDir)"
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@ -0,0 +1,24 @@
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<ClCompile Include="..\common_platform.cpp">
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|
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@ -0,0 +1,85 @@
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<?xml version="1.0" encoding="utf-8"?>
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<ProjectConfiguration Include="Debug|x64">
|
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<Configuration>Debug</Configuration>
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<Platform>x64</Platform>
|
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</ProjectConfiguration>
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<ProjectConfiguration Include="Debug|ARM64">
|
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<Configuration>Debug</Configuration>
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<Platform>ARM64</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|Win32">
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<Configuration>Release</Configuration>
|
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<Platform>Win32</Platform>
|
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|x64">
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<Configuration>Release</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
|
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<ProjectConfiguration Include="Release|ARM64">
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<Configuration>Release</Configuration>
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<PropertyGroup>
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<Arch>x86</Arch>
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<Arch Condition="'$(Platform)'=='x64'">x64</Arch>
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<Arch Condition="'$(Platform)'=='ARM64'">ARM64</Arch>
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<Suffix Condition="'$(Configuration)'=='Debug'">L</Suffix>
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<ConfigurationType>Application</ConfigurationType>
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<PlatformToolset>v141</PlatformToolset>
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<UseDebugLibraries>false</UseDebugLibraries>
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<UseDebugLibraries Condition="'$(Configuration)'=='Debug'">true</UseDebugLibraries>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<PropertyGroup>
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<OutDir>$(SolutionDir)_builds\$(ProjectName)\$(Configuration)\$(Platform)\</OutDir>
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<IntDir>$(SolutionDir)_builds\$(ProjectName)\$(Configuration)\$(Platform)\Intermediate\</IntDir>
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<SubSystem>Windows</SubSystem>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<AdditionalLibraryDirectories>..\..\..\core\lib\$(Arch);..\..\..\studio\lib\$(Arch)</AdditionalLibraryDirectories>
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<AdditionalDependencies>fmod$(Suffix)_vc.lib;fmodstudio$(Suffix)_vc.lib;%(AdditionalDependencies)</AdditionalDependencies>
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</Link>
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<PostBuildEvent>
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<Command>if not exist ..\bin mkdir ..\bin
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copy /Y "$(TargetPath)" ..\bin
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copy /Y "..\..\..\core\lib\$(Arch)\fmod$(Suffix).dll" ..\bin
|
||||
copy /Y "..\..\..\studio\lib\$(Arch)\fmodstudio$(Suffix).dll" ..\bin
|
||||
copy /Y "..\..\..\core\lib\$(Arch)\fmod$(Suffix).dll" "$(OutDir)"
|
||||
copy /Y "..\..\..\studio\lib\$(Arch)\fmodstudio$(Suffix).dll" "$(OutDir)"
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<ClInclude Include="..\common.h" />
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<ClCompile Include="..\common_platform.cpp" />
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<ClCompile Include="..\event_parameter.cpp" />
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|
|
@ -0,0 +1,24 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ClCompile Include="..\common_platform.cpp">
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<Filter>common</Filter>
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<UniqueIdentifier>{937abb1b-0123-4875-9828-07ed9f9813e3}</UniqueIdentifier>
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<ClInclude Include="..\common_platform.h">
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<Filter>common</Filter>
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|
198
SimpleGame/FMOD/api/studio/examples/vs2017/examples.sln
Normal file
198
SimpleGame/FMOD/api/studio/examples/vs2017/examples.sln
Normal file
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@ -0,0 +1,198 @@
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||||
Microsoft Visual Studio Solution File, Format Version 11.00
|
||||
# Visual Studio 15
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "3d", "3d.vcxproj", "{73693ACD-D6D7-4784-A76D-DA990895F0FF}"
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "3d_multi", "3d_multi.vcxproj", "{9E00A588-7ADB-4C29-90D6-DF44E3D6D711}"
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "event_parameter", "event_parameter.vcxproj", "{C98B1BB0-A6B0-4CD8-BFE5-B7E34D79FB48}"
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "load_banks", "load_banks.vcxproj", "{A478832E-3ABF-468B-B7A8-8A59B2C67FD0}"
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "music_callbacks", "music_callbacks.vcxproj", "{645E3EB4-0891-40BB-ABFD-A9CD6A6F5C79}"
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "objectpan", "objectpan.vcxproj", "{45CC7BC5-F619-4460-931E-7CCDB0FFF609}"
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "programmer_sound", "programmer_sound.vcxproj", "{E59D3927-5537-471A-AEE6-4D13D3057E67}"
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "recording_playback", "recording_playback.vcxproj", "{B7D13C73-23F1-41F9-ADA9-626994A99F3E}"
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "simple_event", "simple_event.vcxproj", "{30D2465D-18DD-465B-B49E-7EBFA21E4A6A}"
|
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EndProject
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Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
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||||
Debug|Win32 = Debug|Win32
|
||||
Debug|x64 = Debug|x64
|
||||
Debug|ARM64 = Debug|ARM64
|
||||
Release|Win32 = Release|Win32
|
||||
Release|x64 = Release|x64
|
||||
Release|ARM64 = Release|ARM64
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||||
EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{73693ACD-D6D7-4784-A76D-DA990895F0FF}.Debug|Win32.ActiveCfg = Debug|Win32
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{73693ACD-D6D7-4784-A76D-DA990895F0FF}.Debug|Win32.Build.0 = Debug|Win32
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{73693ACD-D6D7-4784-A76D-DA990895F0FF}.Debug|Win32.Deploy.0 = Debug|Win32
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{73693ACD-D6D7-4784-A76D-DA990895F0FF}.Debug|x64.ActiveCfg = Debug|x64
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{73693ACD-D6D7-4784-A76D-DA990895F0FF}.Debug|x64.Build.0 = Debug|x64
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{73693ACD-D6D7-4784-A76D-DA990895F0FF}.Debug|x64.Deploy.0 = Debug|x64
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{73693ACD-D6D7-4784-A76D-DA990895F0FF}.Debug|ARM64.ActiveCfg = Debug|ARM64
|
||||
{73693ACD-D6D7-4784-A76D-DA990895F0FF}.Debug|ARM64.Build.0 = Debug|ARM64
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<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|Win32">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Debug|x64">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Debug|ARM64">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>ARM64</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|Win32">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|x64">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|ARM64">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>ARM64</Platform>
|
||||
</ProjectConfiguration>
|
||||
</ItemGroup>
|
||||
<PropertyGroup>
|
||||
<Arch>x86</Arch>
|
||||
<Arch Condition="'$(Platform)'=='x64'">x64</Arch>
|
||||
<Arch Condition="'$(Platform)'=='ARM64'">ARM64</Arch>
|
||||
<Suffix Condition="'$(Configuration)'=='Debug'">L</Suffix>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Label="Globals">
|
||||
<ProjectGuid>{B7D13C73-23F1-41F9-ADA9-626994A99F3E}</ProjectGuid>
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||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<PropertyGroup Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<PlatformToolset>v141</PlatformToolset>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<UseDebugLibraries Condition="'$(Configuration)'=='Debug'">true</UseDebugLibraries>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<PropertyGroup>
|
||||
<OutDir>$(SolutionDir)_builds\$(ProjectName)\$(Configuration)\$(Platform)\</OutDir>
|
||||
<IntDir>$(SolutionDir)_builds\$(ProjectName)\$(Configuration)\$(Platform)\Intermediate\</IntDir>
|
||||
<LinkIncremental>false</LinkIncremental>
|
||||
<TargetName>$(ProjectName)$(Suffix)</TargetName>
|
||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup>
|
||||
<ClCompile>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<AdditionalIncludeDirectories>..\..\..\core\inc;..\..\..\studio\inc</AdditionalIncludeDirectories>
|
||||
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
|
||||
<PreprocessorDefinitions>_WIN32_WINNT=0x601;WINVER=0x601;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<AdditionalLibraryDirectories>..\..\..\core\lib\$(Arch);..\..\..\studio\lib\$(Arch)</AdditionalLibraryDirectories>
|
||||
<AdditionalDependencies>fmod$(Suffix)_vc.lib;fmodstudio$(Suffix)_vc.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
</Link>
|
||||
<PostBuildEvent>
|
||||
<Command>if not exist ..\bin mkdir ..\bin
|
||||
copy /Y "$(TargetPath)" ..\bin
|
||||
copy /Y "..\..\..\core\lib\$(Arch)\fmod$(Suffix).dll" ..\bin
|
||||
copy /Y "..\..\..\studio\lib\$(Arch)\fmodstudio$(Suffix).dll" ..\bin
|
||||
copy /Y "..\..\..\core\lib\$(Arch)\fmod$(Suffix).dll" "$(OutDir)"
|
||||
copy /Y "..\..\..\studio\lib\$(Arch)\fmodstudio$(Suffix).dll" "$(OutDir)"
|
||||
</Command>
|
||||
</PostBuildEvent>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="..\common.h" />
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||||
<ClCompile Include="..\common.cpp" />
|
||||
<ClInclude Include="..\common_platform.h" />
|
||||
<ClCompile Include="..\common_platform.cpp" />
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||||
</ItemGroup>
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||||
<ItemGroup>
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||||
<ClCompile Include="..\recording_playback.cpp" />
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||||
</ItemGroup>
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||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
</Project>
|
|
@ -0,0 +1,24 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
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||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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||||
<ItemGroup>
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||||
<ClCompile Include="..\common.cpp">
|
||||
<Filter>common</Filter>
|
||||
</ClCompile>
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||||
<ClCompile Include="..\common_platform.cpp">
|
||||
<Filter>common</Filter>
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||||
</ClCompile>
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||||
</ItemGroup>
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||||
<ItemGroup>
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||||
<Filter Include="common">
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||||
<UniqueIdentifier>{937abb1b-0123-4875-9828-07ed9f9813e3}</UniqueIdentifier>
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||||
</Filter>
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||||
</ItemGroup>
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||||
<ItemGroup>
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||||
<ClInclude Include="..\common_platform.h">
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||||
<Filter>common</Filter>
|
||||
</ClInclude>
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||||
<ClInclude Include="..\common.h">
|
||||
<Filter>common</Filter>
|
||||
</ClInclude>
|
||||
</ItemGroup>
|
||||
</Project>
|
|
@ -0,0 +1,85 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|Win32">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Debug|x64">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Debug|ARM64">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>ARM64</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|Win32">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|x64">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|ARM64">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>ARM64</Platform>
|
||||
</ProjectConfiguration>
|
||||
</ItemGroup>
|
||||
<PropertyGroup>
|
||||
<Arch>x86</Arch>
|
||||
<Arch Condition="'$(Platform)'=='x64'">x64</Arch>
|
||||
<Arch Condition="'$(Platform)'=='ARM64'">ARM64</Arch>
|
||||
<Suffix Condition="'$(Configuration)'=='Debug'">L</Suffix>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Label="Globals">
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||||
<ProjectGuid>{30D2465D-18DD-465B-B49E-7EBFA21E4A6A}</ProjectGuid>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<PropertyGroup Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<PlatformToolset>v141</PlatformToolset>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<UseDebugLibraries Condition="'$(Configuration)'=='Debug'">true</UseDebugLibraries>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<PropertyGroup>
|
||||
<OutDir>$(SolutionDir)_builds\$(ProjectName)\$(Configuration)\$(Platform)\</OutDir>
|
||||
<IntDir>$(SolutionDir)_builds\$(ProjectName)\$(Configuration)\$(Platform)\Intermediate\</IntDir>
|
||||
<LinkIncremental>false</LinkIncremental>
|
||||
<TargetName>$(ProjectName)$(Suffix)</TargetName>
|
||||
</PropertyGroup>
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||||
<ItemDefinitionGroup>
|
||||
<ClCompile>
|
||||
<WarningLevel>Level3</WarningLevel>
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||||
<AdditionalIncludeDirectories>..\..\..\core\inc;..\..\..\studio\inc</AdditionalIncludeDirectories>
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||||
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
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||||
<PreprocessorDefinitions>_WIN32_WINNT=0x601;WINVER=0x601;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<AdditionalLibraryDirectories>..\..\..\core\lib\$(Arch);..\..\..\studio\lib\$(Arch)</AdditionalLibraryDirectories>
|
||||
<AdditionalDependencies>fmod$(Suffix)_vc.lib;fmodstudio$(Suffix)_vc.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
</Link>
|
||||
<PostBuildEvent>
|
||||
<Command>if not exist ..\bin mkdir ..\bin
|
||||
copy /Y "$(TargetPath)" ..\bin
|
||||
copy /Y "..\..\..\core\lib\$(Arch)\fmod$(Suffix).dll" ..\bin
|
||||
copy /Y "..\..\..\studio\lib\$(Arch)\fmodstudio$(Suffix).dll" ..\bin
|
||||
copy /Y "..\..\..\core\lib\$(Arch)\fmod$(Suffix).dll" "$(OutDir)"
|
||||
copy /Y "..\..\..\studio\lib\$(Arch)\fmodstudio$(Suffix).dll" "$(OutDir)"
|
||||
</Command>
|
||||
</PostBuildEvent>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="..\common.h" />
|
||||
<ClCompile Include="..\common.cpp" />
|
||||
<ClInclude Include="..\common_platform.h" />
|
||||
<ClCompile Include="..\common_platform.cpp" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="..\simple_event.cpp" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
</Project>
|
|
@ -0,0 +1,24 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup>
|
||||
<ClCompile Include="..\common.cpp">
|
||||
<Filter>common</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\common_platform.cpp">
|
||||
<Filter>common</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Filter Include="common">
|
||||
<UniqueIdentifier>{937abb1b-0123-4875-9828-07ed9f9813e3}</UniqueIdentifier>
|
||||
</Filter>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="..\common_platform.h">
|
||||
<Filter>common</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\common.h">
|
||||
<Filter>common</Filter>
|
||||
</ClInclude>
|
||||
</ItemGroup>
|
||||
</Project>
|
Loading…
Add table
Add a link
Reference in a new issue