working game (but bad)

This commit is contained in:
Crizomb 2025-06-13 23:48:46 +02:00
parent dbb296ff5d
commit 5c65b99604
6 changed files with 89 additions and 12 deletions

View file

@ -1,9 +1,13 @@
#include "Game.hpp"
#include "AudioEmitter.hpp"
#include "GameData.hpp"
#include "NoteSprite.hpp"
#include "NoteTile.hpp"
#include "TilePattern.hpp"
#include <SFML/Graphics/Color.hpp>
#include <SFML/Graphics/RectangleShape.hpp>
#include <SFML/System/Vector2.hpp>
#include <SFML/Window/Keyboard.hpp>
#include <iostream>
#include <math.h>
#include <string>
@ -14,6 +18,21 @@ Game::Game() {
assert(mFont.openFromFile("media/Sansation.ttf"));
mStatisticsText.setPosition({5.f, 5.f});
mStatisticsText.setCharacterSize(10);
leftPressZone = sf::RectangleShape(sf::Vector2f(50, 10));
middlePressZone = sf::RectangleShape(sf::Vector2f(50, 10));
rightPressZone = sf::RectangleShape(sf::Vector2f(50, 10));
leftPressZone.setPosition(
sf::Vector2f(NOTE_PLACE_X_POS[0], NOTE_PRESS_HEIGHT));
middlePressZone.setPosition(
sf::Vector2f(NOTE_PLACE_X_POS[1], NOTE_PRESS_HEIGHT));
rightPressZone.setPosition(
sf::Vector2f(NOTE_PLACE_X_POS[2], NOTE_PRESS_HEIGHT));
leftPressZone.setFillColor(sf::Color::Black);
middlePressZone.setFillColor(sf::Color::Black);
rightPressZone.setFillColor(sf::Color::Black);
}
void generateTilePatternAndMusic(AudioEmitter &audio_emitter) {
@ -38,6 +57,7 @@ void Game::run() {
AudioEmitter audioEmitter = AudioEmitter();
generateTilePatternAndMusic(audioEmitter);
bool generated = false;
mWindow.setFramerateLimit(60);
while (mWindow.isOpen()) {
@ -55,6 +75,21 @@ void Game::processEvents(AudioEmitter &audioEmitter) {
if (event->is<sf::Event::Closed>()) {
audioEmitter.audioEnd();
mWindow.close();
break;
}
if (const auto *keyPressed = event->getIf<sf::Event::KeyPressed>()) {
sf::Keyboard::Scancode key_scan_code = keyPressed->scancode;
switch (key_scan_code) {
case sf::Keyboard::Scancode::Left:
NoteTile::checkPress(audioEmitter.getTime(), NotePlaceEnum::Left);
break;
case sf::Keyboard::Scancode::Up:
NoteTile::checkPress(audioEmitter.getTime(), NotePlaceEnum::Middle);
break;
case sf::Keyboard::Scancode::Right:
NoteTile::checkPress(audioEmitter.getTime(), NotePlaceEnum::Right);
break;
}
}
}
}
@ -63,6 +98,9 @@ void Game::update(const sf::Time elapsedTime) {}
void Game::render() {
mWindow.clear(sf::Color::Yellow);
mWindow.draw(leftPressZone);
mWindow.draw(middlePressZone);
mWindow.draw(rightPressZone);
NoteTile::update(1.0 / 60, mWindow);
mWindow.draw(mStatisticsText);
mWindow.display();