change generateMusic signature + delete second_melody
signature to get usefull infos second_melody too confusing for gameplay
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2 changed files with 18 additions and 14 deletions
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@ -1,6 +1,7 @@
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#include <fmod.hpp>
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#include <fmod_errors.h>
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#include <memory>
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#include <utility>
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#include <vector>
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class AudioEmitter {
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@ -22,7 +23,7 @@ private:
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public:
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AudioEmitter();
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void generateMusic();
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std::vector<std::pair<float, int>> generateMusic();
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void audioUpdate();
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void audioEnd();
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int firstChord();
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