placeHolder texture rename + comments
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3 changed files with 5 additions and 3 deletions
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@ -15,4 +15,6 @@ static constexpr unsigned int FLOWER_SIZE = SCREEN_WIDTH * 0.05;
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namespace sf {
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class Texture;
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};
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extern sf::Texture placeHolder;
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// created because sprite doesn't have default constructor
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// Not optimal but easy to use + initialized in GameData.cpp
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extern sf::Texture PLACE_HOLDER_TEXTURE;
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