[gd_resource type="StandardMaterial3D" load_steps=3 format=3 uid="uid://qq8yw26i32k4"]

[sub_resource type="FastNoiseLite" id="FastNoiseLite_ma6g7"]
noise_type = 2
domain_warp_enabled = true

[sub_resource type="NoiseTexture2D" id="NoiseTexture2D_l5fpm"]
seamless = true
as_normal_map = true
bump_strength = 1.0
noise = SubResource("FastNoiseLite_ma6g7")

[resource]
albedo_color = Color(0.635294, 0.568627, 1, 1)
normal_enabled = true
normal_texture = SubResource("NoiseTexture2D_l5fpm")
