[gd_resource type="StandardMaterial3D" load_steps=3 format=3 uid="uid://qq8yw26i32k4"] [sub_resource type="FastNoiseLite" id="FastNoiseLite_ma6g7"] noise_type = 2 domain_warp_enabled = true [sub_resource type="NoiseTexture2D" id="NoiseTexture2D_l5fpm"] seamless = true as_normal_map = true bump_strength = 1.0 noise = SubResource("FastNoiseLite_ma6g7") [resource] albedo_color = Color(0.635294, 0.568627, 1, 1) normal_enabled = true normal_texture = SubResource("NoiseTexture2D_l5fpm")