extends Control @onready var game_ui: GameUI = $"../GameUi" @onready var time_label: Label = $VBoxContainer/Time func _on_check_point_manager_end_track() -> void: time_label.text = str(round(game_ui.time*100)/100)+"s" show() get_tree().paused = true func _on_main_menu_pressed() -> void: GameManager.launch_menu()