extends AudioStreamPlayer const MENU_MUSIC = preload("res://music/508004__rokzroom__otherworlds-2.wav") const LEVEL_MUSICS = [ preload("res://music/cool-retro-synthwave-type-beat-into-the-future-213802.mp3"), preload("res://music/retro-synthwave-background-soundtrack-341853.mp3"), preload("res://music/dark-synthwave-neon-nights-251682.mp3") ] func _ready() -> void: process_mode = Node.PROCESS_MODE_ALWAYS func launch_level_music(num_lvl): stream = LEVEL_MUSICS[num_lvl] bus = "Music" play() func launch_menu_music(): stream = MENU_MUSIC bus = "Music" play()