[gd_resource type="Environment" load_steps=6 format=3 uid="uid://o5p75p7ux62f"] [ext_resource type="Shader" uid="uid://tqpr7f3nr72k" path="res://world_env/sky/sky_1.gdshader" id="1_trfnv"] [sub_resource type="FastNoiseLite" id="FastNoiseLite_110aq"] noise_type = 2 frequency = 0.1 cellular_distance_function = 3 cellular_return_type = 3 domain_warp_enabled = true domain_warp_type = 1 [sub_resource type="NoiseTexture2D" id="NoiseTexture2D_akoeb"] noise = SubResource("FastNoiseLite_110aq") [sub_resource type="ShaderMaterial" id="ShaderMaterial_5yloj"] shader = ExtResource("1_trfnv") shader_parameter/color_env = Color(0.684147, 0.314831, 0.101847, 1) shader_parameter/noise_texture = SubResource("NoiseTexture2D_akoeb") shader_parameter/noise_power = 0.1 shader_parameter/speed = 0.003 [sub_resource type="Sky" id="Sky_5amni"] sky_material = SubResource("ShaderMaterial_5yloj") [resource] background_mode = 2 sky = SubResource("Sky_5amni") tonemap_mode = 1 glow_enabled = true fog_enabled = true fog_aerial_perspective = 0.1 fog_sky_affect = 0.1 adjustment_enabled = true